EVERSPACE 2 Builds for Ships

These are not the best builds and are made according to these requirements: Contents Passives Primary Weapons Secondary Weapons Modules Consumables Devices Attributes Perks How to play Passives Primary Weapons

These are not the best builds and are made according to these requirements:

  • Legendary items without repeat
  • Full equipment set
  • Succesfully completing a rift at 500 lunacy

Contents

Scout

Passives

  • 30% increased weapon range.
  • 100% increased boost energy regeneration during Shadow Strike.
  • 25% reduced enemy detection range.
  • 50% reduced spread to all primary weapons. (Exclusive)

Primary Weapons

  • Executioner (Vigilante Set)
  • Judge (Vigilante Set)

Secondary Weapons

  • Jury (Vigilante Set)
  • Rockets

Modules

  • Energizer SP
  • Shield ST
  • Pango’s Pride (Legendary)
  • Sensor
  • Recharge Booster
  • Wrath of the Fallen (Legendary)

Consumables

  • Energy Injector
  • Energy Injector
  • Nanobots Medium

Devices

  • Front Shield Generator (Avenger)
  • Energized Boost (High Pressure)
  • Teleporter (Parting Gift)
  • Nano Transmitter (Carefree Package)

Attributes

  • Firepower
  • Precision
  • Expertise

Perks

05-2 Close Call
10-2 Downtime Warrior
15-1 Excessive Force
20-2 Unyielding Assault
25-3 Preparation
30-1 Ride the Lightning

How to play

Vanguard

Passives

  • Up to 20% support device cooldown reduction depending on overcharge percentage.
  • Flying closely behind an enemy grants 20% increased weapon damage.
  • While shields are overcharged, gain 25% increased critical hit damage.
  • Overcharge is gained 25% faster. (Exclusive)

Primary Weapons

  • RGBeam Laser (Legendary)
  • Rattler (Rogue Set)

Secondary Weapons

  • Rascal (Rogue Set)
  • Rockets

Modules

  • Energy Core
  • Castiel’s Protection (Legendary)
  • Ornate Plating (Opulence Set)
  • Observer
  • Deluxe Booster (Opulence Set)
  • Treasury Unit (Opulence Set)

Consumables

  • Energy Injector
  • Energy Injector
  • Nanobots Medium

Devices

  • EMP Generator (Short Circuit)
  • Corrosion Injector (Mercy Kill)
  • Annihilator Virus (Symptomatic)
  • Energized Boost (High Pressure)

Attributes

  • Firepower
  • Precision
  • Expertise

Perks

05-1 Exit Strategy
10-3 Play it Safe
15-2 Crit Happens
20-3 Critical Faculty
25-2 Exploitation
30-3 Symphony of Destruction

How to play

Stinger

Passives

  • 20% reduced cooldowns for warfare devices.
  • Using a device restores 15% shields.
  • Using a device restores 25% boost energy.
  • 25% increased corrosion damage. (Exclusive)

Primary Weapons

  • Deteriorator (Blightmonger Set)
  • Final Reckoning (Legendary)

Secondary Weapons

  • Corrosion Missiles
  • Rockets

Modules

  • Energy Core
  • Hazard Shield (Blightmonger Set)
  • Hazard Plating (Blightmonger Set)
  • Visions of Decay (Legendary)
  • Recharge Booster
  • Containment Unit (Blightmonger Set)

Consumables

  • Device Charger
  • Energy Shield
  • Nano Repair Kit
  • Nanobots Medium

Devices

  • EMP Generator (Hard Reset)
  • Corrosion Injector (Mercy Kill)
  • Annihilator Virus (Comorbidity)
  • Quantum Entangler (Symmetry)

Attributes

  • Firepower
  • Precision
  • Expertise

Perks

05-2 Close Call
10-3 Play it Safe
15-3 Relentless
20-1 Ulterior Motive
25-1 Retaliation
30-1 Ride the Lightning

How to play

Interceptor

Passives

  • 10% increased primary weapon damage.
  • Collecting an energy orb grants +1% increased critical hit chance for 6 seconds, up to 20%.
  • Primary weapon hits refund 30% of energy cost.
  • While firing primary weapons, gain 1% increased critical hit damage every second to a maximum of 20%.

Primary Weapons

  • Gauss Cannon
  • Devotion (Legendary)
  • Any…

Secondary Weapons

  • Mines
  • Web Mines
  • Corrosion Mines

Modules

  • Triton Core (Tides of Siren’s Sea Set)
  • Toxic Revenger (Legendary)
  • Scaleguard (Tides of Siren’s Sea Set)
  • Wavepulse Analyzer (Tides of Siren’s Sea Set)
  • Hydrosurge Drive (Tides of Siren’s Sea Set)
  • Cargo Unit

Consumables

  • Energy Injector
  • Device Charger
  • Nano Repair Kit

Devices

  • Front Shield Generator (On Your Left)
  • EMP Generator (Hard Reset)
  • Temporal Nano Recompensator (Resurgence)
  • Nano Transmitter (Carefree Package)

Attributes

  • Firepower
  • Precision
  • Expertise

Perks

05-3 Defensive Massacre
10-2 Downtime Warrior
15-2 Crit Happens
20-1 Ulterior Motive
25-1 Retaliation
30-2 Overkill

How to play

Sentinel

Passives

  • 20% reduced cooldowns for warfare devices
  • 15% increased shield hitpoints.
  • Instantly reset all support device cooldowns when shield depletes (once every 2 minutes).
  • While shields are fully charged, gain 20% reduced boost energy and weapon energy consumption. (Exclusive)

Primary Weapons

  • Synchro Pulse
  • Enforcer

Secondary Weapons

  • Destabilizer Missiles
  • Rockets

Modules

  • Thundercore (Legendary)
  • Genesis Barrier (Autonomous Set)
  • Omni Manus (Legendary)
  • Reactive Radar (Autonomous Set)
  • Booster
  • Repair Bay (Autonomous Set)

Consumables

  • Energy Injector
  • Damage Booster
  • Peacemaker
  • Device Charger

Devices

  • EMP Generator (Hard Reset)
  • Missile Defense System (Sustenance)
  • Annihilator Virus (R-Naught)
  • Nano Transmitter (Carefree Package)

Attributes

  • Firepower
  • Precision
  • Expertise

Perks

05-3 Defensive Massacre
10-2 Downtime Warrior
15-1 Excessive Force
20-2 Unyielding Assault
25-1 Retaliation
30-1 Ride the Lightning

How to play

Striker

Passives

  • Locked enemy targets suffer 20% speed reduction.
  • Activating Quantum Tether instantly repairs 50% of armor.
  • Enemies within 300m cannot regenerate shields.
  • Enemies within 1km range deal 20% less damage.

Primary Weapons

  • Decimator (Bloodstar Raid Set)
  • Repeater (Bloodstar Raid Set)
  • Beam Laser (with mining mods)

Secondary Weapons

  • Shieldbreaker Missiles
  • Rockets

Modules

  • Nexus Heart (Legendary)
  • SH-8495 (Legendary)
  • Renegade Plating (Bloodstar Raid Set)
  • Peruser
  • Raid Booster (Bloodstar Raid Set)
  • Cargo Unit

Consumables

  • Energy Injector
  • Energy Injector
  • Nanobots Medium

Devices

  • EMP Generator (Short Circuit)
  • Quantum Entangler (Covariance)
  • Annihilator Virus (Symptomatic)
  • Nano Transmitter (Carefree Package)

Attributes

  • Firepower
  • Precision
  • Expertise

Perks

05-1 Exit Strategy
10-2 Downtime Warrior
15-2 Crit Happens
20-1 Ulterior Motive
25-2 Exploitation
30-3 Symphony of Destruction

How to play

Gunship

Passives

  • After 10s of not being hit, gain 2% armor recovery every second, up to half total armor.
  • When hull is 50% or lower, gain 40% hull damage reduction.
  • 20% increased armor repair per kill.
  • Coil Gun Turret. (Exclusive)

Primary Weapons

  • Penumbra (Union Eclipse Set)
  • Umbra (Union Eclipse Set)
  • The Pigeon’s Stare (Legendary)

Secondary Weapons

  • Whirlwind (Stormchaser Set)
  • Rockets

Modules

  • Multi-Cell (Stormchaser Set)
  • Stratocumulus (Stormchaser Set)
  • Nano Plating
  • Eye of the Storm (Legendary)
  • Tailwind (Stormchaser Set)
  • Cargo Unit

Consumables

  • Energy Shield
  • Nanobots Large

Devices

  • Front Shield Generator (All Day)
  • Magnetic Repulsor (Energy Leak)
  • Missile Defense System (Minesweeper)
  • Temporal Nano Recompensator (Diligence)

Attributes

  • Firepower
  • Precision
  • Expertise

Perks

05-2 Close Call
10-1 Percussive Maintenance
15-3 Relentless
20-1 Ulterior Motive
25-1 Retaliation
30-2 Overkill

How to play

Bomber

Passives

  • Target lock-on duration reduced by 50%.
  • 20% reduced damage from enemy explosives.
  • Take 50% reduced damage from ARC-9000 explosion.
  • When ARC-9000 is manually detonated, gain 40% increased ARC-9000 shockwave damage. (Exclusive)

Primary Weapons

  • Soul Seeker (Redemption Set)
  • Eradicator (Redemption Set)

Secondary Weapons

  • Bird’s Nest (Legendary)
  • Armorbreaker Missiles
  • Cruise Missiles

Modules

  • Zealous Core (Redemption Set)
  • Chaperone (Escort Duty Set)
  • Bulkhead (Escort Duty Set)
  • Dogmatic Sensor (Redemption Set)
  • Terminal Velocity (Legendary)
  • Secure Hold (Escort Duty Set)

Consumables

  • Energy Injector
  • Nano Repair Kit

Devices

  • Front Shield Generator (All Day)
  • Fusion Hook (Kunai)
  • Missile Defense System (Sustenance)
  • Nano Transmitter (Carefree Package)

Attributes

  • Firepower
  • Precision
  • Utility

Perks

05-3 Defensive Massacre
10-2 Downtime Warrior
15-1 Excessive Force
20-2 Unyielding Assault
25-3 Preparation
30-1 Ride the Lightning

How to play

Vindicator

Passives

  • Maximum number of active drones increased by 1.
  • Drones violently explode on death, damaging and slowing nearby enemies.
  • When a drone is destroyed, the drone has a 20% chance to be instantly reconstructed.
  • Locked enemy targets suffer 20% increased damage from drones. (Exclusive)

Primary Weapons

  • Shredder (Commander Set)
  • Crimson Sun (Legendary)

Secondary Weapons

  • Web Missiles

Modules

  • Energizer SP
  • Tactical Shield (Commander Set)
  • Frontline Plating (Commander Set)
  • Observer
  • Recon Booster (Commander Set)
  • Bob (Legendary)

Consumables

  • Energy Injector
  • Nano Repair Kit
  • Sticky Turret
  • Combat Drone

Devices

  • Front Shield Generator (All Day)
  • Teleporter (Scurry)
  • Temporal Nano Recompensator (Diligence)
  • Nano Transmitter (Distribution)

Attributes

  • Firepower
  • Precision
  • Expertise

Perks

05-3 Defensive Massacre
10-2 Downtime Warrior
15-1 Excessive Force
20-3 Critical Faculty
25-3 Preparation
30-1 Ride the Lightning

How to play

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Written by mindflow

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